package com.yDev.stock_runner;


import android.app.Activity;
import android.os.Bundle;
import android.util.Log;
import android.view.Window;
import android.view.WindowManager;
import android.widget.ScrollView;

public class LevelView extends Activity {
	  @Override
	    public void onCreate(Bundle savedInstanceState) {
	        super.onCreate(savedInstanceState);
	        
	        requestWindowFeature(Window.FEATURE_NO_TITLE);
	        // making it full screen
	        getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN);
	        // set our MainGamePanel as the View
	       
	        ScrollView sv=new ScrollView(getApplicationContext());
//	       / sv.addView(new StickMan(this));
	        SR_Level_Encasing l1=new SR_Level_Encasing(getApplicationContext());
	        setContentView(l1);
	        //Log.d(TAG, "View added");
	       // sm=new StickMan(getApplicationContext());
	        
	      //  setContentView(sm);
	        
	        

	    }
}
